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Tema open ps2
Tema open ps2










tema open ps2

* Updated to use the argument structures, rather than arrays. * hddsupport uses hddCheck instead of its own check on the HDD status. * (Phase 2C – in-game HDPro ATAD) Updated HDPro in-game code to share the same properties as the atad code. * (Phase 2D – In-game SMAP) Updated SMAP code to use the new EMAC3_GET32/SET32 macros and to improve code for clarity.

tema open ps2

* (Phase 2B – in-game ATAD) Updated in-game ATAD module to have the modern ATAD module design. * (Phase 2A – in-game DEV9) Updated ingame dev9 code to not use the custom ioman header, use SA_THPRI for sema attr and to undo my old customizations to dev9. * (Phase 1B – USB support in UI) Removed custom USBHDFSD module and updated to use new USBHDFSD API. * (Phase 1A – HDD support in UI) Removed custom HDD modules, moving platform-specific code into xhdd.irx. Updated in-game DEV9, SMAP, ATAD and HDPro ATAD. SP193: Module update: refactored custom IOP module code to allow OPL to use the PS2SDK’s DEV9, ATAD, HDPro ATAD and USBHDFSD modules directly.












Tema open ps2